RESUME
Work
experience
Game Designer 10/2017 to 7/2018
Miao Qu Heng Sheng Network Co. China, Beijing
- Designed and developed the “Peak Dungeon System”. Including gameplay design, environment design, UI design, related event design, and scripting events. - Developed an AI system that makes director AI and NPC AI connected, which makes the game more variable.
- Designed and complete the tutorial in the North America server. Including the design of opening cinematic, tutorial design. Including camera design and map design.
- Managed the Chinese server, Korean server daily update, including special event design like Christmas and Seollal.
Co-Founder/Manager 02/2016 to 06/2018
Matrix Studio China, Tianjin
- Manage studio development. Conduct business negotiations.
- Establish business cooperation with Tianjin Binhai bank, Gree Electric Appliances Inc. Design and develop websites, applications, special algorithms for those companies. One of the algorithms gets patent.
Coding
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professional: Java Script.
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Proficient: C++, C, Lua.
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Competent: JAVA.
Game Designer 10/2017 to 7/2018
Miao Qu Heng Sheng Network Co. China, Beijing
- Designed and developed the “Peak Dungeon System”. Including gameplay design, environment design, UI design, related event design, and scripting events. - Developed an AI system that makes director AI and NPC AI connected, which makes the game more variable.
- Designed and complete the tutorial in the North America server. Including the design of opening cinematic, tutorial design. Including camera design and map design.
- Managed the Chinese server, Korean server daily update, including special event design like Christmas and Seollal.
Co-Founder/Manager 02/2016 to 06/2018
Matrix Studio China, Tianjin
- Manage studio development. Conduct business negotiations.
- Establish business cooperation with Tianjin Binhai bank, Gree Electric Appliances Inc. Design and develop websites, applications, special algorithms for those companies. One of the algorithms gets patent.
Coding
-
professional: Java Script.
-
Proficient: C++, C, Lua.
-
Competent: JAVA.
Software
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Game engine: Unreal, Unity.
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Audio: FMOD, REAPER
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Video: Adobe Premiere Pro
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Others: Word, Excel, PowerPoint, Trello, Jira
Education
University of California Santa Cruz
Present - Expected in 03/2021
Master of Science: Game and Playable Media
Tianjin University of Science and Technology
09/2014 - 06/2018
Bachelor of Science: Computer Science
Language
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Chinese(native).
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English (fluent).
Others
Game District Columnist 11/2016 to 04/2018
NetEase, Inc. China, Beijing
- Wrote articles about game culture and game history. All articles published in NetEase Play.163 and also posted on other websites. Got over 800,000 viewers in total. (Chinese language)
Co-Founder and translator 02/2018 to 06/2018
Translation: < The CRPG Book Project> by Felipe Pepe
- Translate the book from English to Chinese. In charge of popularizing and release.
Design lead 04/2015 to 04/2015
THE 7th Global Game Jam China, Beijing
- Designed a 2.5D mobile Battle Royale game.
- Designed weapon and damage of each weapon.
- Managed a 5 people team to develop the game.